Teleport

(move)
Learnset All moves Help

Type:

Psychic

Category:

Status

Power:

__

Accuracy:

__

PP:

20  (max. 32)

Introduced

Generation 1

TM/HM

Red/Blue Yellow: TM30

Effects

Teleport will always fail in a Trainer battle. In battles with wild Pokémon, Teleport allows the user to flee battles. Teleport also fails in wild battles if the user would normally be unable to flee due to a trapping move (e.g. Fire Spin) or ability (e.g. Arena Trap.

Outside of battle:

If the user is outside, Teleport will instantly transport you back to the last Pokemon Center you visited. It does not work in caves or buildings. In Generation 4 it does not work in any town or city, only in routes.

Move target

Foe   Foe   Foe
         
Self   Ally   Ally
Affects the user


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