Stomp

(move)
Learnset All moves Help

Type:

Normal

Category:

Physical

Power: 65

Accuracy: 100%

PP:

20  (max. 32)

Introduced

Generation 1

Effects

Stomp deals damage and has a 30% chance of causing the target to flinch (if the target has not yet moved). Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch. If the target has used Minimize, Stomp’s base power doubles to 130.

Changes

In Generation 1, the Minimize effect did not occur.

Move target

Foe   Foe   Foe
         
Self   Ally   Ally
May affect anyone adjacent to the user


Learnset

 

Comments