Sonic Boom

(move)
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Type:

Normal

Category:

Special

Power:

__

Accuracy: 90%

PP:

20  (max. 32)

Introduced

Generation 1

Effects

Sonic Boom always deals 20 HP damage to the target, regardless of typing (although Ghost Pokémon are still immune). It has no additional effect.

Changes

In Generation 1, Sonic Boom hits Ghosts regardless of their immunity to Normal moves.

Changes

In Generations 1-5, this move’s name was formatted as SonicBoom.

Move target

Foe   Foe   Foe
         
Self   Ally   Ally
May affect anyone adjacent to the user

Game descriptions

Always inflicts 20HP damage
Launches shock waves that always inflict 20 HP damage
The foe is hit with a shock wave that always inflicts 20-HP damage
The foe is hit with a destructive shock wave that always inflicts 20 HP damage
The target is hit with a destructive shock wave that always inflicts 20 HP damage
The target is hit with a destructive shock wave that always inflicts 20 HP damage.