Snore

(move)
Learnset All moves Help

Type:

Normal

Category:

Special

Power: 50

Accuracy: 100%

PP:

15  (max. 24)

Introduced

Generation 2

TM/HM

Gold/Silver Crystal: TM13

Effects

Snore deals damage and has a 30% chance of causing the target to flinch (if the target has not yet moved). However, it can only be used while the user is asleep (either from a move like Hypnosis or self-induced via Rest). Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.

Changes

In Generations 2-5, Snore has base power 40.

Move target

Foe   Foe   Foe
         
Self   Ally   Ally
May affect anyone adjacent to the user

Game descriptions

An attack useable only while asleep
A loud attack that can be used only while asleep
An attack that can be used only while asleep. It may cause flinching
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Learnset

 

By leveling up

#
Pokemon
Type
143 Snorlax Normal
216 Teddiursa Normal
217 Ursaring Normal
325 Spoink Psychic
326 Grumpig Psychic
339 Barboach Water Ground
340 Whiscash Water Ground
363 Spheal Ice Water
364 Sealeo Ice Water
365 Walrein Ice Water
702 Dedenne Electric Fairy

By TM

#
Pokemon
Type
All Pokémon who can learn TMs can learn Snore.

By Breeding

#
Pokemon
Type
079 Slowpoke Water Psychic
108 Lickitung Normal
206 Dunsparce Normal
209 Snubbull Fairy
223 Remoraid Water
231 Phanpy Ground
287 Slakoth Normal
293 Whismur Normal
320 Wailmer Water
369 Relicanth Water Rock
393 Piplup Water
535 Tympole Water

By Move Tutor

#
Pokemon
Type
All Pokémon can learn Snore.

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