Protect

(move)
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Type:

Normal

Category:

Status

Power:

__

Accuracy:

__

PP:

10  (max. 16)

Priority:

+3

Introduced

Generation 2

TM/HM

Gold/Silver Crystal: TM17

Ruby/Sapphire, FireRed/LeafGreen Emerald: TM17

Diamond/Pearl Platinum HeartGold/SoulSilver: HM17

Black/White Black 2/White 2: TM17

X/Y, Omega Ruby/Alpha Sapphire: TM17

Effects

Protect prevents any attacks targeted at the user from striking on that turn. It is identical to Detect. Its accuracy drops to 50% if used consecutively after itself, Detect, Endure, Quick Guard or Wide Guard.

Changes

In Generations 1-4, the accuracy of Protect drops by 50% each time when used consecutively after itself, Detect or Endure.

Move target

Foe   Foe   Foe
         
Self   Ally   Ally
Affects the user

Game descriptions

Foils attack that turn. It may fail
Evades attack, but may fail if used in succession
Enables the user to evade all attacks. It may fail if used in succession
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

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