Guillotine

(move)
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Type:

Normal

Category:

Physical

Power:

__

Accuracy:

__

PP:

5  (max. 8)

Introduced

Generation 1

Effects

If it hits, Guillotine is guaranteed to make the opponent faint. It is more likely to hit Pokémon that are of a lower level than the user. Its accuracy (as a percentage) is calculated as below, ignoring all other accuracy and evasion modifiers: UserLevel – TargetLevel + 30 This means that Guillotine will fail against a target Pokémon at least 30 levels above the user.

Changes

In Generation 1, Guillotine has 30% accuracy, but does not affect opponents faster than the user.

Move target

Foe   Foe   Foe
         
Self   Ally   Ally
May affect anyone adjacent to the user

Game descriptions

A one-hit KO, pincer attack
A powerful pincer attack that may cause fainting
A vicious tearing attack with pincers. The foe will faint if it hits
A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

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