Disable

(move)
Learnset All moves Help

Type:

Normal

Category:

Status

Power:

__

Accuracy: 100%

PP:

20  (max. 32)

Introduced

Generation 1

Effects

Disable causes the previous move the target used to be disabled for 1-8 turns, which prevents the move’s use.

Changes

In Generations 1-3 it has 55% accuracy. In Generation 4 this is improved to 80%, and improved again to 100% from Generation 5 onward.

Move target

Foe   Foe   Foe
         
Self   Ally   Ally
May affect anyone adjacent to the user

Game descriptions

Disables the foe’s most recent move
Psychically disables one of the foe’s moves
For a few turns, it prevents the foe from using the move it last used
For several turns, this move prevents the foe from using the move it last used
For four turns, this move prevents the target from using the move it last used
For four turns, this move prevents the target from using the move it last used.

Learnset

 

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