Bone Club

(move)
Learnset All moves Help

Type:

Ground

Category:

Physical

Power: 65

Accuracy: 85%

PP:

20  (max. 32)

Introduced

Generation 1

Effects

Bone Club deals damage and has a 10% chance of causing the target to flinch (if the target has not yet moved). Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.

Move target

Foe   Foe   Foe
         
Self   Ally   Ally
May affect anyone adjacent to the user

Game descriptions

An attack that may cause flinching
Clubs the foe with a bone. May cause flinching
The foe is clubbed with a bone held in hand. It may make the foe flinch
The user clubs the foe with a bone. It may also make the target flinch
The user clubs the target with a bone. It may also make the target flinch
The user clubs the target with a bone. This may also make the target flinch.

Learnset

 

By leveling up

#
Pokemon
Type
104 Cubone Ground
105 Marowak Ground

Comments